Instant replay.
Slow-motion.
One operator.

Multi-camera live replay and slow-motion built for the person on the keyboard. Mark, trim, and publish a highlight in seconds.

Capabilities

Built for the operator who can't go down.

01

Low latency

Sub-frame end-to-end. Mark-to-air in under 120 ms, before the play resets.

02

Ergonomics & polish

Keyboard-first controls and a finished visual surface. Where the operator expects them, with the look of a tool, not a prototype.

03

Hardware-efficient

Modern CPU/GPU pipelines. Runs on the workstation you already have.

04

Multiview monitor

All camera angles on one screen. Pick an angle, mark, send to air — without leaving the keyboard.

05

Fast disk read & write

Sustained throughput for long highlights. No dropped frames on the most replayed moment of the match.

06

Open format output

Standard MP4 and MOV containers, codecs your edit and playout already speak. Drop straight into the next station.

See it on your own footage.