Multi-camera instant replay and slow-motion for live sports and event production. Mark, trim, and publish a highlight in seconds — a native linux replay and windows replay solution driven by one keyboard operator.
Built for live.
Multi-camera instant replay
Up to four sync-locked camera angles on one desk. Switch and play any combination to air without leaving the keyboard.
Frame-by-frame playback
Variable-speed playback from 25% to 100% on every angle. Mark in, mark out, cue to air — frame by frame.
Mark-back buffer
One keystroke to mark a clip while the play is still live, from -10, -20 or -30 seconds back. The clip is queued, trimmed and ready the moment you stop recording it.
Multiview monitor
All camera angles on one screen. Pick an angle, mark, send to air — without leaving the keyboard.
Ergonomics & polish
Keyboard-first controls and a finished visual surface. Where the operator expects them, with the look of a tool, not a prototype.
Fast disk read & write
Sustained throughput for long highlights. No dropped frames on the most replayed moment of the match.
Screenshots


